

3D Tutorial – Mastering Human Head Modeling
The purpose of this series is to teach you how to model an accurate human head with a topological layout suitable for animation using the BOX MODELING METHOD.
You will learn how to set-up lights for modeling, import and use background reference images, rough in the basic shape and create a proper topological layout for animation using edge loops.
“Mastering Human Head Modeling” from 3dtutorial.com will make the process of realistic head modeling easier than you could have ever imagined.
“Mastering Human Head Modeling in XSI by FREDERIC LIERMAN” will instruct you step by step in the methods and techniques necessary for creating awesomely lifelike human characters. You will learn how to maintain proper scale and proportion that will bring real life to your characters. You will learn how to create facial details such as wrinkles, folds, subcutaneous fat and many other details that will give your 3d heads a much higher standard of realism.
Best of all this tutorial doesn’t rely on any fancy plug-ins or other tricks to get the job done, only basic tools that yield stunning results.
Not using XSI yet? Well don’t feel left out because these techniques are applicable to nearly ANY professional 3d application. Regardless of whether you currently use Maya, 3D Studio Max, Lightwave, Wings 3d or many others – these lessons will be of extreme benefit.
1DVD

3D Tutorial XSI – Extreme Character Creation
This new tutorial is over 5 (FIVE) HOURS long, and consists of a self-paced technical lecture comprised of 8 modules and 54 video lectures! The purpose of this series while focusing on character work is designed to demonstrate a wider range of artistic techniques, thus illustrating how important it is to have a generalist profile in a production with the ability to work within a mixed pipeline. It shows all the stages of the production of an animated shot and how intrinsically connected all the stages of the production process are. The Series starts with geometry creation and ends with final composition visiting 5 different software applications during the process including SOFTIMAGE | XSI, Wings 3D, Photoshop, Zbrush & Digital Fusion
1DVD

Digital Tutors – Mental Ray Production shaders in Softimage
สอนเทคนิค ของเมนทอลเรย์ เรนเดอร์ เฉดเดอร์ เทพๆ
1CD
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Gnomon – Character Design and Modeling for Next Gen Games
สอนปั้นโมเดลเน้นรายละเอียดและเทคเจอร์ เพื่องานเกมส์
1DVD
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3D Tutorial Production Solution Tips 2 Vol.1-4 with XSI
For the BEGINNING to INTERMEDIATE level XSI texture and mapping enthusiast or anyone interested in just learning more about object mapping and unwrapping using SOFTIMAGE|XSI.
This new tutorial is more than 11 (ELEVEN) HOURS long, and consists of a
self-paced project based training course consisting of 14 modules and 102
video lectures! The purpose of this series is to introduce you to essential
UV concepts within SOFTIMAGE|XSI and will show you ways that the XSI texture
editor can be used using manual methods to map, unwrap and manage UV’s for optimal results.
Ask yourself…
Does the very thought of UV mapping make feel a bit anxious?
Have you had trouble UV mapping everyday objects or even complex characters?
Are you confused or annoyed by the XSI texture editor and want to learn how to
use it to map and unwrap your 3D objects efficiently and effectively?
If you answered YES to any of these questions then 3dtutorial.com has the
perfect training solution for you…
XSI – Production Solutions and Tips, Series 2, Volume 1
(Getting Started & UV’s) by Bernard Lebel.
Sure, recent advancements in UV unwrapping technology such as pelt mapping
have made the job of unwrapping objects faster and sometimes easier, but
beware even these new solutions don’t work as expected 100% of the time.
Because as a 3d production artist you can’t always rely on automated
solutions such as pelt mapping to save you in a pinch, it is crucial that
you fully understand and have the requisite skill set to be able to
effectively map, unwrap, optimize and pack 3d object UV’s manually.
Manual UV mapping and unwrapping is an essential skill and Bernard Lebel
will teach you the production proven techniques that will enable you to
tackle even the most difficult UV mapping & unwrapping projects with ease!
4DVD

NOESIS – Character Design & Integration with Half-Life 2 (XSI)
ออกแบบตัวละครและปั้นโมเดล เพื่อคอเกมส์ กับเกมส์ Half-Life2
1DVD
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Digital Tutors – Automotive Modeling in XSI
4CD
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Noesisinteractive : Advanced Character Animation for Source Gamers (XSI)
1DVD
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I3D Tutorials : Introduction to SubD Modeling in SoftImage XSI
1DVD
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Softimage Production Series Training – Simulation in XSI
5DVD
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I3D Tutorials – Mastering the Art of ICE Volume I: Breaking the ICE
1DVD
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Noesis 3D Content Creation with SOFTIMAGE XSI
1DVD
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Gnomon – Creature Design with Aaron Sims Vol.2: Designing with Photoshop and XSI Deep Paint
1DVD
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3D Tutorial – Get Moving Character Animation tutorial for XSI
1 DVD
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I3D Tutorials – Introduction to Mental Ray in SOFTIMAGE|XSI
1 DVD
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I3D Tutorials – Introduction To Polygon Modeling
1 DVD
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I3D Tutorials – Rendering with SOFTIMAGE|XSI V.I: Mental Ray
1DVD
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Noesis Interactive – Custom Props & Animation For Source – XSI Training
1DVD
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Digital Tutors – Rigging Next-Gen Characters in XSI
4CD
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Digital Tutors – Modeling Next-Gen Characters in XSI
4CD
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Digital Tutors – Introduction to XSI 7
4CD
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Digital Tutors – Character Setup in XSI
4CD
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Digital Tutors – Introduction to Animation Mixer in XSI
1CD
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Digital Tutors – Introduction to ICE in XSI 7
1CD
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Digital Tutors – HDRI Workflow with XSI and Photoshop
1 CD
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Digital Tutors – Animating Quadrupeds in XSI
1 CD
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Digital Tutors – Rigging Quadrupeds in XSI
4 CD
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Digital Tutors – Introduction to Character Development Kit in XSI
2 CD
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Digital Tutors – Introduction to Modeling in XSI
2 CD
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Digital Tutors – Introduction to Rigging in XSI
3 CD
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