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	<title>:: GFX Training :: 2D, 3D Animation Tutor ติวเตอร์ สื่อการสอน กราฟฟิก &#187; Nuke</title>
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	<link>http://www.gfxtraining.net</link>
	<description>Tutor Graphics 2D, 3D แหล่งสื่อการศึกษาด้วยตนเอง</description>
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		<title>Digital-Tutors – Creative Development: Guerrilla Compositing Tactics in Maya and NUKE with Ed Whetstone</title>
		<link>http://www.gfxtraining.net/2011/10/digital-tutors-%e2%80%93-creative-development-guerrilla-compositing-tactics-in-maya-and-nuke-with-ed-whetstone/</link>
		<comments>http://www.gfxtraining.net/2011/10/digital-tutors-%e2%80%93-creative-development-guerrilla-compositing-tactics-in-maya-and-nuke-with-ed-whetstone/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 13:49:39 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[MAYA]]></category>
		<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=15306</guid>
		<description><![CDATA[Digital-Tutors – Creative Development: Guerrilla Compositing
Tactics in Maya and NUKE with Ed Whetstone
เรียนรู้เทคนิคการใช้โปรแกรม Maya กับ Nuke
ในการทำ color and depth effects
1DVD
โปรแกรม Maya , Nuke]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span style="font-size: large;">Digital-Tutors – Creative Development: Guerrilla Compositing</span></p>
<p style="text-align: center;"><span style="font-size: large;"> Tactics in Maya and NUKE with Ed Whetstone</span></p>
<p style="text-align: center;"><span style="font-size: large;">เรียนรู้เทคนิคการใช้โปรแกรม Maya กับ Nuke</span></p>
<p style="text-align: center;"><span style="font-size: large;">ในการทำ color and depth effects</span></p>
<p style="text-align: center;"><span style="font-size: large;">1DVD</span></p>
<p style="text-align: center;"><span style="font-size: large; color: #ff0000;">โปรแกรม Maya , Nuke</span></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><span style="font-size: large;"><a href="http://www.digitaltutors.com/11/training.php?pid=536">ดูรายละเอียดเพิ่มเติม</a></span></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-15308" title="1318164139_799a87049d" src="http://www.gfxtraining.net/wp-content/uploads/2011/10/1318164139_799a87049d.jpg" alt="" width="595" height="340" /><img class="aligncenter size-full wp-image-15307" title="3809291" src="http://www.gfxtraining.net/wp-content/uploads/2011/10/3809291.jpeg" alt="" width="400" height="673" /></p>
<table border="0" align="center">
<tbody>
<tr>
<td>In this series of lessons, we’ll work through a guerrilla-style  compositing workflow in NUKE,&nbsp;</p>
<p>focusing on a holistic approach to color  and depth effects</p>
<p>These video lessons will introduce a compositing workflow that  emphasizes efficiency.</p>
<p>We’ll look at a variety of color correction  methods, depth and height-based haze, and faked</p>
<p>camera effects such as  depth of field and motion blur. Throughout, we’ll develop a</p>
<p>visual style  for our comp that will be easy to replicate and re-use for later shots.</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>Digital-Tutors &#8211; 3D Pan and Tile Sky Replacement in NUKE</title>
		<link>http://www.gfxtraining.net/2011/08/digital-tutors-3d-pan-and-tile-sky-replacement-in-nuke/</link>
		<comments>http://www.gfxtraining.net/2011/08/digital-tutors-3d-pan-and-tile-sky-replacement-in-nuke/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 18:37:50 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Digital Tutors]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=15155</guid>
		<description><![CDATA[Digital-Tutors - 3D Pan and Tile Sky Replacement in NUKE
เรียนรู้เทคนิคการทำ 3D Pan and Tile
และการทำ Sky Replacement
1DVD
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span style="font-size: large;">Digital-Tutors &#8211; 3D Pan and Tile Sky Replacement in NUKE</span></p>
<p style="text-align: center;"><span style="font-size: large;">เรียนรู้เทคนิคการทำ 3D Pan and Tile</span></p>
<p style="text-align: center;"><span style="font-size: large;">และการทำ Sky Replacement</span></p>
<p style="text-align: center;"><span style="font-size: large;">1DVD</span></p>
<p style="text-align: center;"><span style="font-size: large;"><a href="http://www.digitaltutors.com/11/training.php?pid=81">ดูรายละเอียดเพิ่มเติม</a></span></p>
<p style="text-align: center;">&nbsp;</p>
<div>
<ul>
<li style="text-align: center;"> 1 hrs. 31 min.</li>
<li style="text-align: center;">Released on August 1, 2011</li>
<li style="text-align: center;">Project Files Included (12 MB)</li>
<li style="text-align: center;"> Required Software: NUKE v6.2</li>
</ul>
</div>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-15157" title="digitaltutors3dpanandti" src="http://www.gfxtraining.net/wp-content/uploads/2011/08/digitaltutors3dpanandti.jpg" alt="" width="600" height="338" /><img class="aligncenter size-full wp-image-15156" title="79ef43a40cecadbc5326763bed7c557f" src="http://www.gfxtraining.net/wp-content/uploads/2011/08/79ef43a40cecadbc5326763bed7c557f.jpg" alt="" width="450" height="559" /></p>
<p style="text-align: center;">&nbsp;</p>
<table border="0" align="center">
<tbody>
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<td><span style="text-decoration: underline;"><strong>14 videos in this course (เนื้อหาในติวเตอร์)</strong></span>&nbsp;</p>
<p>1. Introduction and project overview<br />
2. Setting up the initial card and organizing our scene<br />
3. Creating a color correction and transformation pipeline early<br />
4. Matching the transformation from one card to the next<br />
5. Continuing card transformations<br />
6. Fixing rotation issues with a few of our tiles<br />
7. Creating an axis controller for our entire sky<br />
8. Blending edges using the ScanlineRender Z-blend properties<br />
9. Rotating our sky to match the Sun placement<br />
10. Color correcting our entire sky to match the scene<br />
11. Fixing small issues in NUKE with the RotoPaint node<br />
12. Fixing small issues in Photoshop with Content-Aware Healing<br />
13. Filling a hole in the sky with a separate sky section<br />
14. Lightwrapping and merging our sky render with our foreground</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>FXPHD – NUK210 – Nuke in Production I</title>
		<link>http://www.gfxtraining.net/2011/08/fxphd-%e2%80%93-nuk210-%e2%80%93-nuke-in-production-i/</link>
		<comments>http://www.gfxtraining.net/2011/08/fxphd-%e2%80%93-nuk210-%e2%80%93-nuke-in-production-i/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 11:49:33 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>
		<category><![CDATA[fxphd]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=15059</guid>
		<description><![CDATA[FXPHD – NUK210 – Nuke in Production I
เรียนรู้เทคนิคการใช้โปรแกรม Nuke ในส่วนของ Production
1DVD

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span style="font-size: large;">FXPHD – NUK210 – Nuke in Production I</span></p>
<p style="text-align: center;"><span style="font-size: large;">เรียนรู้เทคนิคการใช้โปรแกรม Nuke ในส่วนของ Production</span></p>
<p style="text-align: center;"><span style="font-size: large;">1DVD</span></p>
<p style="text-align: center;">&nbsp;</p>
<p style="text-align: center;"><span style="font-size: large;"><br />
</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-15060" title="001cbbe3_medium" src="http://www.gfxtraining.net/wp-content/uploads/2011/08/001cbbe3_medium.png" alt="" width="450" height="282" /><img class="aligncenter size-full wp-image-15062" title="128b8b509a79b6c0f3eaf976ac27935c" src="http://www.gfxtraining.net/wp-content/uploads/2011/08/128b8b509a79b6c0f3eaf976ac27935c.jpg" alt="" width="640" height="398" /><img class="aligncenter size-full wp-image-15061" title="8fca9ff16df406be004523d220d2ca91" src="http://www.gfxtraining.net/wp-content/uploads/2011/08/8fca9ff16df406be004523d220d2ca91.jpg" alt="" width="640" height="400" /></p>
<table border="0" align="center">
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<tr>
<td><span style="text-decoration: underline;"><strong>เนื้อหาในติวเตอร์</strong></span><br />
<strong>Advanced concepts in 3d projections: </strong><br />
- using the Scanline renderer to create plate and set extensions.<br />
- integrating Multipass composites with 3d sets in Nuke.<br />
- complex object and wore removal using 3d systems and projections<br />
- integrating paint and 3d animation to generate set extensions<br />
<strong>Creating live action Composites with Nuke: </strong><br />
- using panoramic projections to create back-plates for composited elements.<br />
- optimising live plates and 3d for better integration.<br />
- colour matching and grain techniques.<br />
<strong>Understanding complex concepts in film compositing. </strong><br />
- colour space management of multiple elements.<br />
- optimising your file and proxy setup for working with large files<br />
and a whole lot more.</td>
</tr>
</tbody>
</table>
<p style="text-align: center;">&nbsp;</p>
<table border="0" align="center">
<tbody>
<tr>
<td><span style="text-decoration: underline;"><strong>Content Description: รายละเอียดเนื้อหาที่มีในติวเตอร์</strong></span><br />
<strong>Class 1</strong>: First steps into using Nuke’s UV render mode to create&nbsp;</p>
<p>“splat maps” to project 2D images onto geometry. Using .fbx exports</p>
<p>from Maya to sync up the camera move in Nuke for the integration of pre-rendered</p>
<p>elements. Dissection and extension of the original image to provide the full</p>
<p>texture map for the scene.</p>
<p><strong>Class 2</strong>: Thorough breakdown of creation of all the elements needed for the shot</p>
<p>overviewed in class 1. Camera Projection and Scanline Render set up for each</p>
<p>texture. Tips for texture editing for extending the initial image into a complete</p>
<p>texture map.</p>
<p><strong>Class 3</strong>: Personalization of Nuke by creating custom user menus and tweaking</p>
<p>the interface by using Python within the Nuke system files. Also, how to create,</p>
<p>export and then load in your own gizmos as menu items.</p>
<p><strong>Class 4</strong>: General Nuke work flow overview in use with a background replacement.</p>
<p>Discussing bi-cubics on cards for added depth of elements in the scene and correcting</p>
<p>lens distortion. Creating the shot’s elements with keying and roto, including using</p>
<p>non-keyer nodes to produce different mattes.</p>
<p><strong>Class 5</strong>: Continuing the comp from class 4. Reorganizing the background elements</p>
<p>for aesthetic purposes. Further detail into the use of bi-cubics and the DisplaceGeo</p>
<p>node for correction and enhancement. Final tweaks to polish up the composite.</p>
<p><strong>Class 6</strong>: Dealing with lesser talked about issues, such as color space in compositing</p>
<p>applications. How color is interpreted depending on the way the footage is presented<br />
(linear, logarithmic , floating point.) Creating your own default Nuke start up template.</p>
<p><strong>Class 7</strong>: Working with 3D cameras and how to get the most out of importing 3d tracking</p>
<p>data. Creating a TCL button within the menu to import Boujou tracks. Buffer trick to</p>
<p>overlay your background onto your 3D point cloud. Using the Reconcile3D node to</p>
<p>eliminate the need for tracking nodes.</p>
<p><strong>Class 8</strong>: Using separate 3D passes embedded into an .exr, like z-depth and motion</p>
<p>vector, for use in compositing. Applying depth of field and motion blur in Nuke.</p>
<p>Explanation of render layers in Maya.</p>
<p><strong>Class 9</strong>: The Robot Pt1 Using the Wndy House footage and the 3d Robot Character</p>
<p>v02 together to show how create a complex live action and CGI integrated scene, as</p>
<p>well as some tips on grading overexposed film plates and transferring .fbx data from</p>
<p>Maya to Nuke.</p>
<p><strong>Class 10</strong>: The Robot Pt2 A continuation and completion of the scene focusing</p>
<p>on the use of multipass and 3D motion blur. Finally a quick discussion on a depth of</p>
<p>field plug-in for Nuke.</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>fxphd NUK214 &#8211; Nuke And The VFX Pipeline</title>
		<link>http://www.gfxtraining.net/2011/07/fxphd-nuk214-nuke-and-the-vfx-pipeline/</link>
		<comments>http://www.gfxtraining.net/2011/07/fxphd-nuk214-nuke-and-the-vfx-pipeline/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 11:18:57 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>
		<category><![CDATA[fxphd]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=15032</guid>
		<description><![CDATA[fxphd NUK214 - Nuke And The VFX Pipeline
เรียนรู้เทคนิคการใช้โปรแกรม Nuke กับ VFX Pipeline
1DVD]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span style="font-size: large;">fxphd NUK214 &#8211; Nuke And The VFX Pipeline</span></p>
<p style="text-align: center;"><span style="font-size: large;">เรียนรู้เทคนิคการใช้โปรแกรม Nuke กับ VFX Pipeline</span></p>
<p style="text-align: center;"><span style="font-size: large;">1DVD</span></p>
<p style="text-align: center;"><span style="font-size: large;"><br />
</span></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-15033" title="768c31" src="http://www.gfxtraining.net/wp-content/uploads/2011/07/768c31.jpg" alt="" width="344" height="640" /><img class="size-full wp-image-15034 alignnone" title="1071767" src="http://www.gfxtraining.net/wp-content/uploads/2011/07/1071767.jpg" alt="" width="450" height="365" /></p>
<p style="text-align: center;">&nbsp;</p>
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<td>phd  is an online vfx, production, post-production trainingprogram</p>
<p>led by  professionals. We offer both application and</p>
<p>craft-based courses, online  forums for feedback, and vpn software.</p>
<p>Curriculum includes courses in  applications such as Nuke, Flame,</p>
<p>Maya, Houdini, After Effects, Final  Cut, Color, and more. As owners</p>
<p>of RED #22, we have been involved with  the ground breaking camera</p>
<p>since the very first shipments &#8212; and built a  solid foundation of</p>
<p>on-set and post courses dealing with shooting RED.</td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<title>FXPHD – NUK304 – Advanced Nuke</title>
		<link>http://www.gfxtraining.net/2011/06/fxphd-%e2%80%93-nuk304-%e2%80%93-advanced-nuke/</link>
		<comments>http://www.gfxtraining.net/2011/06/fxphd-%e2%80%93-nuk304-%e2%80%93-advanced-nuke/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 06:38:50 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=14055</guid>
		<description><![CDATA[FXPHD – NUK304 – Advanced Nuke เรียนรู้เทคนิคการใช้โปรแกรม Nuke ขั้นสูงครับ 1DVD &#160; English &#124; MOV &#124; 1152×720 &#124; Video H264 222kb/s &#124; Audio AAC 63kb/s This advanced Nuke course is designed as the followup to our NUK204 intermediate level course. Professor Sean Deveraux will work through several short projects during the term which are designed to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><span style="font-size: large;">FXPHD – NUK304 – Advanced Nuke</span></p>
<p style="text-align: center;"><span style="font-size: large;">เรียนรู้เทคนิคการใช้โปรแกรม Nuke ขั้นสูงครับ</span></p>
<p style="text-align: center;"><span style="font-size: large;">1DVD</span></p>
<p style="text-align: center;">
<img class="aligncenter size-full wp-image-14057" title="1308124352971" src="http://www.gfxtraining.net/wp-content/uploads/2011/06/1308124352971.jpg" alt="" width="550" height="307" /><img class="aligncenter size-full wp-image-14062" title="gr,mdjg;krldmngd" src="http://www.gfxtraining.net/wp-content/uploads/2011/06/grmdjgkrldmngd.jpg" alt="" width="400" height="458" /></p>
<p style="text-align: center;">&nbsp;</p>
<table border="0" align="center">
<tbody>
<tr>
<td><span style="font-size: large;">English | MOV | 1152×720 | Video H264 222kb/s | Audio AAC 63kb/s </span></p>
<p><span style="font-size: large;">This advanced Nuke course is designed as the followup to our NUK204 intermediate  level course. </span></p>
<p><span style="font-size: large;">Professor Sean Deveraux will work through several short  projects during the term </span></p>
<p><span style="font-size: large;">which are designed to focus on real world tasks  and key strengths of Nuke</span></td>
</tr>
</tbody>
</table>
<p style="text-align: center;">&nbsp;</p>
]]></content:encoded>
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		<item>
		<title>Nuke Advanced Keying And Channel Operations WITH Expressions</title>
		<link>http://www.gfxtraining.net/2011/04/nuke-advanced-keying-and-channel-operations-with-expressions/</link>
		<comments>http://www.gfxtraining.net/2011/04/nuke-advanced-keying-and-channel-operations-with-expressions/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 18:58:19 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=9088</guid>
		<description><![CDATA[Nuke Advanced Keying And Channel Operations WITH Expressions
เรียนรู้โปรแกรม Nuke ในส่วนของการดูดสีเช่น Blue/Green Screen Footage
เพื่อการตัดต่ออย่างมีอาชีพครับ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-9089" title="nukej" src="http://www.gfxtraining.net/wp-content/uploads/2011/04/nukej.jpg" alt="" width="400" height="225" />Nuke Advanced Keying And Channel Operations WITH Expressions<br />
เรียนรู้โปรแกรม Nuke ในส่วนของการดูดสีเช่น Blue/Green Screen Footage<br />
เพื่อการตัดต่ออย่างมีอาชีพครับ<br />
1DVD</p>
]]></content:encoded>
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		<item>
		<title>CmiVFX &#8211; Nuke Shading and Lighting FX</title>
		<link>http://www.gfxtraining.net/2011/04/cmivfx-nuke-shading-and-lighting-fx/</link>
		<comments>http://www.gfxtraining.net/2011/04/cmivfx-nuke-shading-and-lighting-fx/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 07:33:46 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=9055</guid>
		<description><![CDATA[CmiVFX - Nuke Shading and Lighting FX
เรียนรู้เทคนิคการใช้ใช้แสง, การใช้สี (Shading), เงา, โบเค้ ในโปรแกรม Nuke ครับ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-9056" title="1297003264743" src="http://www.gfxtraining.net/wp-content/uploads/2011/04/1297003264743.jpeg" alt="" width="500" height="403" /><img class="aligncenter size-full wp-image-9057" title="0019c836_medium" src="http://www.gfxtraining.net/wp-content/uploads/2011/04/0019c836_medium.jpeg" alt="" width="450" height="253" /><img class="aligncenter size-full wp-image-9058" title="nukeshadingandlightingf" src="http://www.gfxtraining.net/wp-content/uploads/2011/04/nukeshadingandlightingf.jpg" alt="" width="498" height="665" />CmiVFX &#8211; Nuke Shading and Lighting FX<br />
เรียนรู้เทคนิคการใช้ใช้แสง, การใช้สี (Shading), เงา, โบเค้ ในโปรแกรม Nuke ครับ<br />
1DVD<br />
<a href="http://www.cmivfx.com/tutorials/view/238/Nuke+Shading+and+Lighting+FX">ดูรายละเอียดเพิ่มเติม</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Digital Tutors &#8211; Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6</title>
		<link>http://www.gfxtraining.net/2011/03/digital-tutors-%e2%80%93-match-moving-and-compositing-pipeline-in-maya-2011-and-nuke-6/</link>
		<comments>http://www.gfxtraining.net/2011/03/digital-tutors-%e2%80%93-match-moving-and-compositing-pipeline-in-maya-2011-and-nuke-6/#comments</comments>
		<pubDate>Sun, 06 Mar 2011 19:55:38 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Alias / Autodesk]]></category>
		<category><![CDATA[MAYA]]></category>
		<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=8170</guid>
		<description><![CDATA[Digital Tutors - Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6
เรียนรู้เทคนิคการใช้โปรแกรม Maya และ Nuke (ประยุกต์ใช้งานเข้าด้วยกัน)]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-8171" title="editor" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/editor.jpg" alt="" width="430" height="364" /><img class="aligncenter size-full wp-image-8172" title="79611704" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/79611704.jpg" alt="" width="500" height="500" />
<p><a href="http://www.youtube.com/watch?v=4DXkIo7pNWc">http://www.youtube.com/watch?v=4DXkIo7pNWc</a></p>
<p>Digital Tutors &#8211; Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6<br />
เรียนรู้เทคนิคการใช้โปรแกรม Maya และ Nuke (ประยุกต์ใช้งานเข้าด้วยกัน)<br />
1DVD<br />
<a href="http://www.digitaltutors.com/09/training.php?cid=203&amp;pid=371">ดูรายละเอียดเพิ่มเติม</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital Tutors &#8211; 3D Rotation with Trackers and Trigonometry in Nuke</title>
		<link>http://www.gfxtraining.net/2011/03/digital-tutors-3d-rotation-with-trackers-and-trigonometry-in-nuke/</link>
		<comments>http://www.gfxtraining.net/2011/03/digital-tutors-3d-rotation-with-trackers-and-trigonometry-in-nuke/#comments</comments>
		<pubDate>Sun, 06 Mar 2011 19:47:30 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=8166</guid>
		<description><![CDATA[Digital Tutors - 3D Rotation with Trackers and Trigonometry in Nuke
เรียนรู้เรื่องการ Track ตาใน Nuke ครับ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-8167" title="nuke" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/nuke.jpg" alt="" width="619" height="508" /><img class="aligncenter size-full wp-image-8168" title="2settingupthebasic3dsce" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/2settingupthebasic3dsce.png" alt="" width="450" height="585" />Digital Tutors &#8211; 3D Rotation with Trackers and Trigonometry in Nuke<br />
เรียนรู้เรื่องการ Track ตาใน Nuke ครับ<br />
1DVD<br />
<a href="http://www.digitaltutors.com/09/training.php?cid=203&amp;pid=284">ดูรายละเอียดเพิ่มเติม</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital Tutors-Rotoscoping Techniques in Nuke 2010</title>
		<link>http://www.gfxtraining.net/2011/03/digital-tutors-rotoscoping-techniques-in-nuke-2010/</link>
		<comments>http://www.gfxtraining.net/2011/03/digital-tutors-rotoscoping-techniques-in-nuke-2010/#comments</comments>
		<pubDate>Sun, 06 Mar 2011 19:23:12 +0000</pubDate>
		<dc:creator>gfxtraining</dc:creator>
				<category><![CDATA[Nuke]]></category>

		<guid isPermaLink="false">http://www.gfxtraining.net/?p=8160</guid>
		<description><![CDATA[Digital Tutors-Rotoscoping Techniques in Nuke 2010
สอนการ โรโตสโคป ในโปรแกรม Nuke 2010 ครับ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-8161" title="1286477931774" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/1286477931774.jpeg" alt="" width="500" height="194" /><img class="aligncenter size-full wp-image-8162" title="80113387" src="http://www.gfxtraining.net/wp-content/uploads/2011/03/80113387.jpg" alt="" width="350" height="485" />Digital Tutors-Rotoscoping Techniques in Nuke 2010<br />
สอนการ โรโตสโคป ในโปรแกรม Nuke 2010 ครับ<br />
1CD<br />
<a href="http://www.digitaltutors.com/09/training.php?cid=2&amp;pid=270">ดูรายละเอียดเพิ่มเติม</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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